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Defending against Elders Wed, 28 March 2007 19:17 Go to previous messageGo to previous message
Altruist is currently offline Altruist

 
Commander

Messages: 1068
Registered: August 2005
Location: Berlin
The time is nearing those big bad Elders are allowed to attack us. And it's probably a good idea to share ideas how to defend ourselves:
  1. Minefields: The Spoo have started to produce FFs with 1 minelayer to litter the space with emphasis on incoming routes from Shadow and Gate planets (as far as this is possible in a too short time). All those minefields will be directed to the North. Using only 1 minelayer per FF is a rather cynical approach: cloaked Shadow ships have to destroy more minelayers which gives more warning. Smaller minefields add also up to more covered space: 3 x sqrt(50) = 21 ly (while sqrt(150) = 12 ly)
    The space the Spoo share with the Vorlons and allies I'll leave free of minefields for the moment.

  2. High Risk Planets: Planets habitable for Elders (Spoo has 2 of them) will be also terraformed to make them less attractive. This might work vs the Shadows but not vs the CA supported Vorlons.

  3. Scanning: Assuming elec 10 at least (or elec 12) even a JOAT has to rely more or less on chance to find those highly cloaked ships. As a indirect counter measure I'll continue trying to shoot down Shadow scouts (which I wouldn't recommend for Gaim/Llort at the moment but the Spoo can't really worsen their relationship with the Shadows).

  4. Warships: Well, perhaps when weap 8 comes in. Until then only light skirmishers.

  5. Diplomacy: Our strongest defense and so far I think we have done a good job. The mess starts when we have to go vs the Vorlons.

  6. Gates: Minefields, closing them (temporary), scanning...

  7. Elders' allies: ?

  8. NAPs: There is still the unanswered NAP-offer from the Vorlons... If Gaim/Llort want to try a NAP with Shadows + allies, it's probably needed to make sure to define a border to keep out Mars and Dilgar.

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