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Shadow communication 2499 Thu, 16 August 2007 04:53 Go to previous message
AlexTheGreat is currently offline AlexTheGreat

 
Lieutenant

Messages: 661
Registered: May 2006
Location: Sydney, Australia
I have been talking to Ptolemy & the results are quite illuminating. It seems that he will concede to the IA if we can defeat the VA.

Should we reveal our plan? Opinions please.

John McDonald wrote on Mon, 13 August 2007 12:14

I need to know whether Elec12 will be scrapped this year. Otherwise I need to research it.

From your statements re. chances to win I'm not sure if you are conceding that the SA cannot win & that you are willing to help the IA at your expense? If so then I will talk to the other IA members about strategy, how best to co-ordinate & report on our plans.

We haven't heard anything about holding beyond today so I expect the gen to procede on schedule.

John/Llort


Ptolemy wrote on Wed, 15 August 2007 1:11

For all effective purposes, I don't see the SA being able to win. For one thing, there appears to be one dead member of the SA. I'm willing though to help the IA win. So, to this end, there is already about 1000 chaff on the Shadow HW. More ships will be built. Weaps 20 is now 3 turns away.

The best way I see helping the IA win is to get the necessary tech to the IA and sit back and wait for them to get enough push into the VA areas. IF the IA gets to the Vorlon HW and controls the orbit, the Shadows will simply capitulate the Shadow HW - i.e. delete all ships and the orbital design in orbit of the HW - only one IA ship needs to be present in orbit to fulfill the victory condition.

In all honesty, with all that the IA has done in this game, the SA doesn't deserve a victory - the IA does.

The Shadows are very tight on slots now - too many are being used for tech levels to give away. I need to know what the IA wants first, and, most importantly, where specifically to send it. I will, of course, keep the wolf lamb sites supplied - currently going there is C14.

I do not know how the Centauri, Martians or Dilgar feel about this, but communications from them are sporadic at best. So, again to be honest, I do not really care how they feel about it all. OF the 3, I would like to try to keep Centauri on board and help get mass drivers built. He certainly has cheap energy and W13 drivers will be able to screw up the VA plans very well.

This may all soon be moot - Ipsha has BB's that just came through a wormhole south of Senility. I can kill the existing ships by building more (and pushing W20 out by 2 years probably) - if more comes though and heads for the Shadow HW - hmmm... I don't know. Martians should kill the 3 Ipsha
cruisers south of Grape and Ipsha has a freighter about to arrive at Arnold to get Gates to build a gate there.

Kind Regards,
Ptolemy
Emperor of a Thousand Suns


John McDonald wrote on Wed, 15 August 2007 10:03

I will talk to the other IA members & report. Spoo/Patrick is away for about 5 days but if the rest of us are of a similar mind it won't matter.

Also, thanks for your generous praise of the IA. We have made only one major mistake I can think of - should have standardised on scout chaff instead of frigate because of the higher attractiveness - makes a big difference due to crowding because our BB shields are usually drained in battle round 1 so making them more attractive than frigate chaff but, assuming the BBs are not badly damaged, the scout chaff remains more attractive (my thoughts - the IA as a whole have not discussed that). Apart from that I'm pretty happy with our performance.

Re. the Ipsha BBs at the WH. I believe that this WH just moved from the SW corner; it has been a huge problem in my southern empire throughout the game - those ships may have been intended to mount a defence at Applegate/Mother which are the only remaining Ipsha planets in my area (I've taken Zucchini, Aries & Dive over the last 3 years). Having said that it is a new method of invading Shadow territory & quite a good one. Still it
should take a while to assemble a big enough fleet.

The game rules say that the population of an Elder HW has to be removed to consider it defeated. Don't forget that, if you want to transfer Red Pirates to the IA at the appropriate times, the SA & IA together can make bombing a very difficult task even using Hyak's HaB bombers.

Have you reached weap18 yet? Transfering that lessens the Weap20 lead time when it becomes available.

Cheers,
John/Llort


Ptolemy wrote on Thu, 16 August 2007 4:59

Yes, weaps 18 is now available. Looking at what to delete to make a slot free for tech transfers.

When it comes down to it (if it does), we'll deal with defending the Shadow HW. As for removing all the pop to give the planet over to the IA for a victory condition if we get that far, that will be easy Wink Shadows will simply move the pop into freighters - no need to bomb.

The rules don't say anything about an Elder vacating the HW Smile

Kind Regards,
Ptolemy
Emperor of a Thousand Suns

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