Home » Stars! 2.6/7 » The Bar » 5 game ideas(long)
Re: 5 game ideas(long) |
Fri, 16 March 2007 07:26 |
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Carn | | Officer Cadet 4th Year | Messages: 284
Registered: May 2003 | |
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mazda wrote on Fri, 16 March 2007 10:21 |
Dogthinkers wrote on Fri, 16 March 2007 01:39 | Using this method, then for convenience you might like to assign every part to every race at game start (including the ones they won't be permitted to use without permission.) Makes the setup simpler and also makes 'licensing' parts to other races easier since you don't have to build zillions of parts to give them access to it.
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Not sure I agree with this.
Don't want "licensing" parts to other races to be simple.
The licensing thing came about because of what do you do when someone wins a part in battle ?
The "rule" is intended to stop players using parts that they gain this way.
It was not intended (primarily anyway) for a gang of players to get together and swap their items with each other.
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I agree to that.
Also giving everything to everyone, increases risk of someone using something without permission accidentaly.
About the race points programm, i'm not certain how to derive which bits in the hst or r file belong to the corresponding bit variables in the programm. Is it realy one to one, so fist come bits for cent hab, then for lower and upper limits, then for growth...?
[Updated on: Fri, 16 March 2007 07:28] Report message to a moderator
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5 game ideas(long)
By: Carn on Sun, 11 March 2007 12:03
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Re: 5 game ideas(long)
By: crr65536 on Sun, 11 March 2007 19:22
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
By: Micha on Mon, 12 March 2007 05:59
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Re: 5 game ideas(long)
By: Carn on Mon, 12 March 2007 08:54
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Re: 5 game ideas(long)
By: crr65536 on Mon, 12 March 2007 11:41
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Re: 5 game ideas(long)
By: Carn on Tue, 13 March 2007 05:11
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
By: Carn on Tue, 13 March 2007 07:45
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
By: Kotk on Wed, 14 March 2007 08:14
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Re: 5 game ideas(long)
By: Carn on Wed, 14 March 2007 10:08
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Re: 5 game ideas(long)
By: Kotk on Wed, 14 March 2007 13:35
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Re: 5 game ideas(long)
By: Kotk on Wed, 14 March 2007 14:35
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
By: Kotk on Thu, 15 March 2007 08:06
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Re: 5 game ideas(long)
By: Carn on Thu, 15 March 2007 09:57
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Re: 5 game ideas(long)
By: Kotk on Fri, 16 March 2007 02:06
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
By: Micha on Fri, 16 March 2007 04:32
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Re: 5 game ideas(long)
By: PaulCr on Thu, 15 March 2007 14:43
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
By: PaulCr on Thu, 15 March 2007 18:03
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
By: mazda on Fri, 16 March 2007 05:21
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Re: 5 game ideas(long)
By: Carn on Fri, 16 March 2007 07:26
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Re: 5 game ideas(long)
By: crr65536 on Fri, 16 March 2007 16:32
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Re: 5 game ideas(long)
By: Carn on Sat, 17 March 2007 11:58
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Re: 5 game ideas(long)
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Re: 5 game ideas(long)
By: Carn on Sun, 18 March 2007 08:58
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