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Re: 5 game ideas(long) Wed, 14 March 2007 05:33 Go to previous messageGo to previous message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

Carn wrote on Tue, 13 March 2007 04:45

Captain Maim wrote on Tue, 13 March 2007 09:16


(If the game is generated on the 2.7i, and played until scrapping is finished I can cheat and add any number of items, like 25 units in one slot.)



Can 2.7i later be switched to to 2.7j so game can be run by autohost?


Captain Maim wrote on Tue, 13 March 2007 09:16


and ARM adds an extra one for anyone.


...


Yes, it can. It just doesn't go the other way very gracefully. (My editing... "kit" is calibrated for 2.7i Though I seem to recall making it J compatable too. But I'd have to look it over again to tell. Still 2.7i is ideal for scrapping ships with no design restrictions outside of the number of total slots. )


[Updated on: Wed, 14 March 2007 05:33]




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