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Re: Rebuilding Race Traits Sat, 03 February 2007 08:53 Go to previous messageGo to previous message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

Neo the White wrote on Sat, 03 February 2007 05:47

Just want to remind again that I just try to get this Borg idea theoretically sound. if someone finds it or will find useful in future. or will not. that's ok.


Quote:

Plus you have the problem of essentially free and geometrically explosive takeover of intact enemy planets. This is a very bad thing to let into the game.



the assimilation could be limited by defences, more defences the less Borg can steal people. with full late tech defences the assimilation would not be possible.

So it would be only after defence capacity of the planet has fallen below some level. the worser the defence % of coverage the more it could get off one planet with a limit of 200k/250k per one year.

and last thing. the idea of
------------------------------------------------------------ -


Resources=Hab%*sqrt(½(Critical_techlevel+Average_techlevel )(Population)(Coefficient))

what is the Coefficient???



The corefficient is set in the race wizard, like with AR.

THe thing with the Borg is not that they'll be doing this when you have defenses - it'll be that they can show up at your HW in 2410 and steal some of your people, drop them on you, and repeat. Even 2 or 3 privateers could really screw you over. And then they'd have an intact homeworld ready to go, and take over the next player by 2415...


here's a thought for you.
Don't suggest anything that you wouldn't want your enemies to be able to use against you. This gives a whole new dimension to power bloat and unstoppable uberweapons.


[Updated on: Sat, 03 February 2007 08:55]

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