Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! Clones, Extensions, Modding » FreeStars » Don't Let the Stars Fade Away
Re: Don't Let the Stars Fade Away Tue, 29 May 2007 11:29 Go to previous messageGo to previous message
m.a@stars is currently offline m.a@stars

 
Commander

Messages: 2765
Registered: October 2004
Location: Third star to the left
goober wrote on Tue, 29 May 2007 15:04

Hmmm. Not sure how it's more complicated. Your Freighter management system presumably can only work with the freighters available. Sounds like the same with gates. The freighters have to be sent to a place pick up minerals and take them where they are wanted by the automated system. With what I suggest they just get shunted via stargates. For IT the freighters should go via gates if available or space if not. If a gate is being built at a planet, perhaps the freighters should wait until its built. Seems simpler to do it just by gate. The freighters would require tech/minerals ... so do the stargates. Managing stargate upgrades/availability would surely be simpler than freighter upgrades/availability in optimising mineral movement. Giving HE stargates that won't let them travel through them doesn't seem so awkward.


That means changing Gate capabilities, giving Gates to a race which didn't have them, forcing everyone to wait until they got basic Gate tech and could build them everywhere, and basically making every race a flavor of IT, which would do wonders for the IT's usefulness to all others, too. Shocked

Whereas freighters are ships, just like warships, SFXs, bombers, and whatnot, and cargo can be added to just about any hull, and you need it anyway to grab debris and packets, trade with the MT and move pop unless you want to use pop-flinging massdrivers too. Rolling Eyes

So we'd be using the old Freighter system, somewhat altered, or even simplified, and the new Gate system, with all its potential balance-altering issues for blockades, pillage, overgating, etc... Sherlock


Quote:

As to the raiding/pirating side of things ... how about the possibility of interrupting a mineral transfer when you kill a starbase and gaining the minerals if you have some freighters/cargo space with you? Could Robber Barons/Pick Pocket scanners steal a percentage automatically if in orbit as a transfer goes through?


Sounds fair, but what about deep-space pillaging? And battle debris, and packet-stealing, and MT-trading... Also, minefields would lose one of their sieging abilities: that of denying mineral shipments to get thru. Confused

Quote:

So what's the big deal about a % of those falling into SS hands if they have the right scanners in place? Or anyone elses for that matter if they have the cargo space. This seems to fit with folks desire to have pirating options and be able to reap the reward of killing starbases or getting your mineral stealers in range.


Anyone having a "pirate" scanner can grab any minerals they want anyway, perhaps only a strategically important mineral type, and not just a percentage of all. Everyone else needs a "pirate" scanner, which makes the SS races ppl you want to befriend and not just kill on sight. Twisted Evil

Quote:

There is a faster, simpler system for moving stuff round the stars universe than using stargates? ... must of missed something in the help files Razz


Supernova proposed a pan-galactic Banking system, linking all planets and races, and enabling stock-exchange economics and economic warfare. Which solved some problems and created others, of course, not least of which was the paradigm shift of all cargo ops. Teleport

Quote:

Variation on theme: you learn how to create and control the wormholes in Stars! space for mineral transportation at prop5 say. On building any type of orbital over your world you automatically put a wormhole in place for such purposes. At prop 13, your control of wormholes is such that you can also send pop through too. Your automated system can now manage pop and minerals.


In other words: IT on steroids for everyone. Razz

Wormhole control has been proposed before, but not that complete.


Quote:

Effectively you just the MM management system in place with a specious cover story.


Yeah, freighters are low tech, and gating cargo/pop thru interstellar distances is high-tech and the realm of a few races only. As specious as they come. Twisted Evil



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon7.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon14.gif
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon9.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon7.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon7.gif
Read Message icon14.gif
Read Message icon7.gif
Read Message icon4.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon7.gif
Read Message
Read Message icon7.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon7.gif
Read Message icon9.gif
Read Message
Read Message
Read Message
Read Message
Read Message icon7.gif
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message icon14.gif
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon12.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message trophy.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: FAQ
Goto Forum:
  


Current Time: Mon Apr 29 12:33:04 EDT 2024