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Home » Stars! Clones, Extensions, Modding » Stars! Nova - Open Discussion and Help » Nova - How should it be different to Stars!
Re: Nova - How should it be different to Stars! Sat, 27 January 2007 16:25 Go to previous messageGo to previous message
sirgwain is currently offline sirgwain

 
Senior Chief Petty Officer

Messages: 86
Registered: March 2004
Location: Tucson
Quote:

According to gible's Stars! Wiki there are five clone projects. Why doesn't everyone just collaborate on a single project to get it done faster and with lots of yummy features implemented?


I can't speak for the other 5 clones, but I started my own Stars! clone as a personal side project. I thought about helping with the official FreeStars, but I don't have any interest in working in C++ (I've done my time. Razz ). I also thought about writing a C# client for FreeStars, but I would have to rewrite all the objects used in the game anyway for the client (you can't share classes between ANSI C++ and C#), so at that point, why not write the whole game?

I started CraigStars! because I love the original game and I'm a client/server/database application programmer by day so it was a good fit for my skill set. Plus, I'm a good engineer, but I'm not very creative. The nice thing about Stars! is the rules are already written. Like Ken, CraigStars! is a fun side project for me and I only entertained the barest hope that it would someday be complete and playable. Smile

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