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Home » Stars! Clones, Extensions, Modding » Stars! Nova - Open Discussion and Help » Nova - How should it be different to Stars!
Re: Nova - How should it be different to Stars! Sat, 27 January 2007 12:15 Go to previous messageGo to previous message
ken-reed is currently offline ken-reed

 
Senior Chief Petty Officer

Messages: 92
Registered: December 2006
Location: Oxfordshire, UK
Quote:

According to gible's Stars! Wiki there are five clone projects. Why doesn't everyone just collaborate on a single project to get it done faster and with lots of yummy features implemented?


The answer is probably historical. I didn't set out to create a Stars! clone, my aim was to learn C# and .Net and things just got a bit out of hand Smile

There is some collaboration going on and Craig (Craigstars) and I exchange e-mails (his battle engine is based on the Nova one). However, we are both playing with different ideas: Craigstars uses DirectX, Nova uses GDI+ (just one example, there are many more).

Nova is still just a learning test-bed for me, if a Stars! clone pops out as a result, that's a bonus, which is why I made the earlier comment about not expecting anyone to ever play it (although it is actually playable now).

Perhaps I should start a separate thread about turning it into a SourceForge project to see if we can get a team together and turn it into a "real" project?


[Updated on: Sat, 27 January 2007 12:16]

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