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Re: HP WM Sat, 03 February 2007 21:52 Go to previous message
Coyote is currently offline Coyote

 
Lt. Commander

Messages: 906
Registered: November 2002
Location: Pacific NW

Ptolemy wrote on Sat, 03 February 2007 12:48

Quote:

Arashi
WM
IFE, NRSE, OBRM, NAS, RS
Grav 0.24 - 1.72
Temp -56 - 136
Rad 10 - 48
Total 1/8
PGR 19%
1/1000 eff
Facts 13/9/16/G
Mines 10/3/16
Weaps & Con cheap, En normal


I wouldn't bet on this race crushing anybody Coyote. As an HP it suffers from two flaws:

1. with 1 in 8 habitability the race will not have enough planets to produce the minerals it needs

2. with OBRM, it isn't going to be able to get the minerals it needs.

In my experience, you do not take less than a 1 in 4 hab range with OBRM to be competitive (unless you've used an immunity - then you can go to a 1 in 6 or possibly to 1 in 7). A compromise HP/HG design is the best for WM and should only be played in a minimum of a small/packed universe to ensure there are enough planets to make the galactic conquest viable.

Ptolemy




On the basic QuickStart design style:

Huh? That's not a HP race. It's a QS... very similar to a race I ended up taking 2nd with in a 16 player medium (that was SD with 1/9 hab). It'll have no problems if played aggressively.
(If you don't want to play aggressively, why are you playing WM?)
THe SD variant I played did get out-ramped by a HP (I think it was JoaT) in the end, but the reason for that was the race was physically too far away from me to attack while it was vulnerable, and it had an unmolested start by allying with all its neighbors. I did manage to wipe out two races completely (an SD and a CA) and put the hurt on a few more. The basic race design is sound.

On OBRM:

There's no reason to not take OBRM in a situation where remote mining simply makes no sense. If you're going to be fighting early, remote minimg won't help you much. Without minefields your remote miners will be even more vulnerable than your planets. It takes a long time for remote miners to pay for themselves, and it seems to me to be a lot more cost-effective to build warships and bombers and gain minerals through planet conquest instead. And besides, you need
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