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Re: AR and Smart Bombing Wed, 17 January 2007 18:51 Go to previous messageGo to previous message
Dogthinkers is currently offline Dogthinkers

 
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Messages: 1316
Registered: August 2003
Location: Hiding from Meklar
Interesting analysis.

IMO, AR Bombers are usefull to the AR race in early to mid game only. As your numbers suggest, they just aren't efficient enough in late game.

I see two primary uses:

1) An alternative to smart bombs for capturing worlds (mostly) intact. Decent smart bombs require research to obtain... Factoried races will pay well for this service.

2) Finishing off worlds... *AR can't pop drop*. So unless I bring enough bombers to get 100% kills (at least once the defences have been pounded for a couple of years) then I'm going to be waiting a long time to colonise... I find a year or so of bombing with conventional bombs then finishing off with coloniser bombers is a straightforward way to clear a world without having to spend overmuch on bombers.

I figure once Cherry bombs show up I probably wouldn't make much use of coloniser bombers... But until they do they are pretty usefull. Add to this that they will eventually get used anyway for colonisation (reds, recolonising worlds you had to retreat from etc.) then 50 or so colonisers in mid game doesn't look like a bad investment (unlike say m70 or m80 bombers that you'll likely scrap to regain the slot once you get around to building cherries.)

The PIA though, is discovering that the colonisers can't bomb in same year as regular bombers... If you have an ally you can plan for this, otherwise it's a bit of a problem. Enough so that I almost certainly wouldn't bother with them in a game where I couldn't also sell their services to factoried races. If they *could* bomb in the same year (as they should, I consider this a bug) then it would seem a no-brainer to me to include coloniser bombers in any bombing fleet, at least until you reach the point where your bombing fleets are substantial enough to score complete kills in 1-2 years. But sadly, they can't.


[Updated on: Wed, 17 January 2007 19:02]

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