hmmm looking into the effects of UR and noticed an anomaly...
When scrapping the year after colonising(eg immediately scapping the transport ships used to carry the additional pop) you get more resources recovered than the known formula says.
Scrapping a teamster should have netted 9 res not 16
Scrapping an armed probe later recoveres the expected 12 res
Also the number of resources spent that year does not add up when compared to the resources generated from planets+scrapping
standard JOAT w/UR+OBRM
2400:
send santa maria to colonise taco
send teamster with pop for taco
2401:
offload pop at taco and scrap teamster
scrap stalwart defender at HW
2402:
send armed probe to taco
2403:
scrap armed probe
Stalwart Defender scrapped at HW:
recovered: 74kt mins 46 resources
HW before(2401): 82 of 97
HW after(2402): 94 of 111
SD costs: 48/12/24/89 = 84/89
(97*89=8633)/(97+89=186)=46.4
Teamster scrapped at Taco:
recovered: 24kt mins 16 resources
Taco before(2401): 20 of 23
Taco after(2402): 20 of 24
Teamster costs: 34/0/22/62 = 56/62
(16*23=368)/(16+23=39)=9.4
Armed Probe scrapped at Taco:
recovered: 11kt mins 12 resources
Taco before(2403): 22 of 26
Taco after(2404): 24 of 28
Armed Probe costs: 12/8/7/24 = 27/24
(27*24=648)/(27+24=51)=12.7
Scorpius Taco
year pop res Iron Bor Ger pop res Iron Bor Ger res spent
2400 76500 86 766 1066 1071 0 0 0 0 0
2401 87900 97 776 1076 1081 23500 23 18 6 17 86
2402 101100 111 829 1096 1112 24900 24 33 6 26 182
2403 116300 126 839 1106 1122 26500 26 135
2404 133700 143 849 1116 1132 28200 28 38 9 29 164