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Home » Stars! 2.6/7 » New Game Announcements » New game for busy players (2)
New game for busy players (2) Fri, 03 November 2006 10:30 Go to previous message
wizard is currently offline wizard

 
Officer Cadet 3rd Year

Messages: 279
Registered: January 2004
Location: Aachen, Germany
Another game as the other is filled:

# of players: 4 to 6 (6 preferred)
Skill level: Intermediate and above
Ranked: No
Version: 2.6rc4
Autohost: Yes
Turns generated: Tu/Th/Sa morning. Faster if all players are in. Possible reduction to 2 turns per week if the majority of the players wants to.
If you need a pause, just ask the host - please do so at least two days before the deadline! We will pause from Christmas to New Year's Eve.
Host is playing: No
Universe size: Small Normal, Distant Starting Positions
Starting conditions: ACC BBS
Victory conditions: Last Man standing or consensus
PRTs forbidden: SD (too time consuming)
There will be a penalty of 200 leftover points for CA (set to defenses) plus they may not take TT. JOAT may not take NAS and must put 100 leftover points to defenses.

Special Rules:
- no cheats (except chaff and split-fleet dodge)
- all players have to be set to "enemy"
- no alliances, no tech trading, no NAPs, no coordinated attacks
- no communication at all - ingame or outgame
- Hab must be centered (or immune) in all 3 fields

All in all - a simple, aggressive game.
The game intends to start in about two weeks. Send your race files to andreas(at)studnitz.de.

Thus - no changes compared to the other game.
To Joseph: the hab must be exactly centered. Sorry, no shifting here Smile

Andreas

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