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Re: Random Ideas Wed, 24 August 2011 10:35 Go to previous messageGo to previous message
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Messages: 2765
Registered: October 2004
Location: Third star to the left
goober wrote on Wed, 24 August 2011 15:15

I was commenting on not needing an MT to enable the gain of race specific technology, not whether it was desired/balanced/fair.

Ahhh, but then the cost/ease of getting a potentially game-changer tech/ability would be a part of the balance. Sherlock


Quote:

if you gain inf/300 gate technology you haven't automatically gained the ability to overgate to the same extent an IT does, nor can you ship pop or minerals so you still have considerable IT advantages.

But an HE or even a WM could benefit a lot from being able to gate warships, even the most massive ones. Teleport

A WM could get to build its own minelayers too, and there would be gone one of its most distinctive disadvantages. New Shocked


Quote:

So while some blurring will occur, it is distinctly limited where it is the innate, non-technological advances that make the race different.

So, JoaTs would still be unable to trade their fabulously cheap scanships? Hit Computer



So many Stars, so few Missiles!

In space no one can hear you scheme! Deal

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