Home » Stars! Clones, Extensions, Modding » FreeStars » Random Ideas
Re: Random Ideas |
Sat, 30 September 2006 19:02 |
|
|
Kotk wrote on Thu, 14 September 2006 08:36 |
Area effect missile takes some additional coding. Probably not so simple to make it to look convincing at VCR.
|
It worked fine when it was implemented in the older versions of Stars! - but instead of balancing these weapons they were removed outright. Sad. More options generally make for more fun.
Quote: |
Beams range can be altered without coding but there are 3 types of beams, ordinary, gatling or sapper.
Quote: | With the power of having a brand new ruleset, though, you could give them fun effects, such as bypassing shields completely and dealing damage directly to armor (take that, RS!)... Effect: Equipped armor would have more effect than simply slowing your ships down. RS would be a riskier move. Might make Crobies overly strong.
|
And sappers overly pointless. Such weapon type takes also coding.
|
Sapper + capital missile combo is powerful. As long as capital missiles are around, sappers will be too. Against the capital missile/sapper combo, simplistically speaking each point of shield DP is worth 4 points of armor DP. When your shields give out, you die, and throwing on additional armor is a waste of iron and resources and slows your ships down besides. Armor is of marginal worth at best even against a pure beam fleet because it slows your ships down and leaves them vulnerable to range advantages.
I would like to see armor become something that can actually confer an advantage in proportion to its cost and mobility drawbacks. The EM gun dealing damage directly to armor and bypassing shields would add one more fulcrum to the tactical balance. The other option is to improve armor.
Even disregarding all that, I still would like to see an intermediate-range weapon class.
Quote: | It is possible to add base jamming to some hulls and jammer component to beams is possible (or even bomb component like to multi contained munition). However to let a token to jam for other tokens takes whole new feature of item (or hull) or new weapon type and effect takes coding.
|
Yes, but it would add fun behavior. And it should not function just like jamming - there should be an upper limit to how many torpedoes can be intercepted, say, each round the stack can only intercept as many torpedoes as there are PDW's in the stack. The PDW's would intercept an absolute percentage of incoming missiles before jamming is calculated, improved by any battle computers on the hull. The effect could have a range of either 0 or 1 square. Now if these are on lighter hulls than the capital ships, they can follow the capital ships around and give them a PDW screen - but this may require a new battle order behavior (Provide Cover?) Also, if your enemy is gonna attack your starbase (with Attack Starbase orders) you can gate in some PDW destroyers that'll sit there and intercept incoming missiles while your starbase fires back.
This would make chaff obsolete.
Speaking of battle behavior - we should be able to set different battle orders for each ship class in a fleet. Also, "target capital ships" and "target escort ships" options... Targeting capital ships is obviously useful, but targeting esort ships would have you destroy the PDW screen before attacking the capital ships. (I'm assuming it would be rather difficult to achieve a capital ship rating with PDWs.)
[Updated on: Sat, 30 September 2006 19:08] Report message to a moderator
|
|
|
|
|
Random Ideas
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: LEit on Thu, 17 August 2006 10:12
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: Kotk on Fri, 18 August 2006 08:46
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: LEit on Fri, 18 August 2006 11:09
|
|
|
Re: Random Ideas
By: Coyote on Fri, 18 August 2006 19:12
|
|
|
Re: Random Ideas
By: Kotk on Sat, 19 August 2006 01:25
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: LEit on Mon, 21 August 2006 10:44
|
|
|
Re: Random Ideas
By: Kotk on Mon, 21 August 2006 11:34
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: LEit on Tue, 22 August 2006 11:52
|
|
|
Re: Random Ideas
By: gible on Mon, 28 August 2006 07:57
|
|
|
Re: Random Ideas
|
|
|
Re: IS defences
|
|
|
Re: IS defences
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: Kotk on Thu, 31 August 2006 08:26
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: Kotk on Thu, 31 August 2006 11:30
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: craebild on Fri, 01 September 2006 01:24
|
|
|
Re: Random Ideas
By: Coyote on Wed, 13 September 2006 19:16
|
|
|
Re: Random Ideas
By: m.a@stars on Thu, 14 September 2006 08:35
|
|
|
Re: Random Ideas
By: Kotk on Thu, 14 September 2006 11:36
|
|
|
Re: Random Ideas
By: tgellan on Tue, 19 September 2006 09:35
|
|
|
Re: Random Ideas
By: Staz on Wed, 20 September 2006 16:10
|
|
|
Re: Random Ideas
By: Coyote on Sat, 30 September 2006 19:02
|
|
|
Re: Random Ideas
By: Kotk on Sun, 01 October 2006 11:59
|
|
|
Re: Random Ideas
By: Coyote on Sun, 01 October 2006 15:05
|
|
|
Re: Random Ideas
By: Coyote on Sun, 01 October 2006 15:20
|
|
|
Re: Random Ideas
By: Kotk on Sun, 01 October 2006 21:03
|
|
|
Re: Random Ideas
By: Coyote on Sun, 01 October 2006 21:08
|
|
|
Re: Random Ideas
By: Coyote on Sun, 01 October 2006 21:17
|
|
|
Re: Random Ideas
By: multilis on Mon, 02 October 2006 11:11
|
|
|
Re: Random Ideas
By: Kotk on Mon, 02 October 2006 15:53
|
|
|
Re: Random Ideas
By: Coyote on Tue, 03 October 2006 12:35
|
|
|
Re: Random Ideas
By: gible on Mon, 11 December 2006 04:04
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: goober on Tue, 23 August 2011 20:44
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: goober on Wed, 24 August 2011 09:15
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: goober on Wed, 24 August 2011 17:04
|
|
|
Re: Random Ideas
|
|
|
Re: Random Ideas
By: goober on Wed, 24 August 2011 20:33
|
|
|
Re: Random Ideas
By: Coyote on Tue, 23 August 2011 17:11
|
|
|
Re: Random Ideas
|
Goto Forum:
Current Time: Mon May 06 21:04:28 EDT 2024
|