timing - driver build and packet hit. |
Tue, 06 June 2006 12:28 |
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Hmmm.
Is this a bug or a feature?
I always thought that if I got my driver built when the packet was in space (or not launched yet), that my driver would catch the packet.
I had just had two planets packeted, and they were lost, even though the packets should have been caught.
the drivers were build the *same* turn the packets were launched, but the packets both spent one turn in space. So the SB drivers were up and running when the packets arrived.
I understand that because of the order of events, you cannot build a driver (or defenses) the *same* turn a packet hits and expect them to have any affect.
naz
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