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Re: New Game -- Beginners -- Hex I Fri, 24 March 2006 22:17 Go to previous messageGo to previous message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona


Map Size and Density Change?[ 8 votes ]
1. Small/Normal 0 / 0%
2. Small/Dense 0 / 0%
3. Small/Packed 0 / 0%
4. Medium/Sparse 0 / 0%
5. Medium/Normal 6 / 75%
6. Medium/Dense 1 / 13%
7. Medium/Packed 1 / 13%

I need a concensus here on map size/density... Also someone made a reasonable complaint about the tech setting, I tend to agree slow tech for noobs seems a bit... Harsh. Also some concerns on a guarenteed minimum concentration for the HW... If anyone cares to second these opinions I'd be pleased to alter the conditions.

Current players who've signed up (with me as host):
1) Yoey (no race file yet)
2) Cerindil (no race name, no race file.)
3) CaptainMaim (Clearly I've sent my race to myself Very Happy , but I'm not quite ready yet either.)
4) c64k (No Email, No Race file, No race name)
5) <None>
6) <None>
7) <Do we want 7?>
Cool <8 I'd say is the limit As per Madman's expirience>

I've assumed that starting distance is... Unchanged as 1) no one complained and 2) It seems to always be "distant".


(Oh here's a dumb/fun idea which I could do pretty quickly, what if the map were alphabetized into a grid. So you'd have "A" sector where all planets start with A, and B sector and C and so on. I think that'd be cool! Anyway, it's just a crazy fun idea I had. Could even pregen the map thanks to Map2XY while we wait. [But I'd need to know exactly how big and dense the map is going to be.])


[Updated on: Sat, 25 March 2006 00:02]




Rule 1: "Pillage, THEN burn!"

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