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Low tech hulls and components... Sun, 29 January 2006 17:57 Go to previous message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Alpha torps: normally regarded as useless, but...

If your weapons tech is low and you see heavy frigates coming for your colony, a stardock loaded with alpha torps may help. As soon as you get weapons 5 (or 6 if BET) you can upgrade to beta torps.

Alpha torp flak may be effective against late game missile boats+fast beamer flak shredder combo.

Single alpha torp on a ship may be useful in battle board manipulation of movement, for example drawing enemy beamers away from a friends missile boats for several turns.


Small freighters: normally regarded as useless, but...

Find a good green near your HW and especially for an HP race it may be good to build a few to get second planet up and running faster. Afterwards they can deliver germ. Later they can be merged with an early colony ship to allow jump of 81 ly/create colony orders. (Eg. When main frieghters are fuel tank privateers and you are in hurry to reach good green)

Small freighter flak is option to protect IS orgy freighters.




[Updated on: Sun, 29 January 2006 18:01]

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