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Home » Stars! Clones, Extensions, Modding » VML lounge » Mod by PricklyPea
Re: Mod by PricklyPea Wed, 10 May 2006 01:41 Go to previous messageGo to previous message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

The way I was going to do it was use race mutating to introduce races. Start a game with like 16 players and then cut 8 of them down to like 1 place holder ship or just delete the whole race this leaves a stub. Do this on both games. Then when a ship reaches a marked wormhole the fleet is moved from one game to another at a second predefined special wormhole. Since a race already exists to claim the ships and fleets it should work out great. You can use race mutation or just preplan both games to fit together.

What I had suggested before was in responce to the idea of having 16+ players in a game and adding them in on the fly and doing it like that instead of adding extra slots into the startup wizard.

Hey PricklyPea, you think you could release an exec that creates wormhole rich maps? Very Happy


[Updated on: Wed, 10 May 2006 01:46]




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