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Home » Stars! Clones, Extensions, Modding » VML lounge » Mod by PricklyPea
Re: Mod by PricklyPea Wed, 03 May 2006 02:05 Go to previous messageGo to previous message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

Ptolemy wrote on Tue, 02 May 2006 19:27

Actually, I like ALL Maim's ideas.


Surprised And here I thought I was going to get flamed!!! Laughing! (This sure beats the last community I was in.) Thanks! Very Happy

But yeah, I wanted to do something like that with my own HST editing tool. But alas, I never got around to decoding what was needed for the things to work. I could have, but Prickly Pea's way doesn't resort to using a cheap trick to by pass actually knowing how to get through the copy protection. Nor does it require uptodate .Fx files to monitor the fleet movements. Etc.. In short, it'd be awesome if he could/would do that! Smile

Making Genesis cheap enough to use on a red world. Even with 1 or 2 years work, is TOTALLY FUN. SUre it takes a while, and everyone knows right where your working. And you can't industralize while your doing it. But using Genesis as a Terraforming device is probably it's best use. Try it, Set the cost to like 100 or something, that's pretty affordable. And it allows you to undo any potentially crippling planet reshaping effects (or whatever you want to call them). In my expirence it can take anywhere from 1 to well, at 1/3 habs I think I had to try 10 times to get one world to be bright green for me. It's really all about chance so the narrower the habs the more tries it takes.

You Could just add another page to the game startup wizard and allow players to set limits. Using original stars as the low ends I think. Or whatever. A page with fleet limits and minefields and heck if you want. Just put a cap on the use of ships with OA's. Cause, let's face it, THAT's really what people are afraid of. Having an OA limit per player means that the CA can only do as much about terraforming as you want him to. Or you could just for that put a "No negative terraforming" check box and that too would do it (I think). Then it's a tool of peace! YIPPY! You can put all the little crazy settings you want as check boxes in the game startup wizard. That way, if you hate a setting, you don't have to suffer with it. Don't punish us all with a forced setup. Puting in those settings just like Stars anyway, "CUSTOMIZABILITY!"

Having said that I'll summerize. Just put all your little tweaks on a special new features page at the end of the game setup wizard. Have one for adjusting limitations. Heck you could adjust limitations for any component/hull you want, just have them in pop up windows and a number next to them. If you wanted to be completely detailed. I think most of the time you'd never want to touch that, but some special games might like removing this or that from the game. Or twistedly enough, allow one of those options to make or unmake MT items.. hehe... Like a special (MT?) stargate for HE.


[Updated on: Wed, 03 May 2006 02:24]




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