Home » Stars! Clones, Extensions, Modding » VML lounge » Mod by PricklyPea
Re: Mod by PricklyPea |
Wed, 03 May 2006 02:05 |
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Ptolemy wrote on Tue, 02 May 2006 19:27 | Actually, I like ALL Maim's ideas.
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And here I thought I was going to get flamed!!! ! (This sure beats the last community I was in.) Thanks!
But yeah, I wanted to do something like that with my own HST editing tool. But alas, I never got around to decoding what was needed for the things to work. I could have, but Prickly Pea's way doesn't resort to using a cheap trick to by pass actually knowing how to get through the copy protection. Nor does it require uptodate .Fx files to monitor the fleet movements. Etc.. In short, it'd be awesome if he could/would do that!
Making Genesis cheap enough to use on a red world. Even with 1 or 2 years work, is TOTALLY FUN. SUre it takes a while, and everyone knows right where your working. And you can't industralize while your doing it. But using Genesis as a Terraforming device is probably it's best use. Try it, Set the cost to like 100 or something, that's pretty affordable. And it allows you to undo any potentially crippling planet reshaping effects (or whatever you want to call them). In my expirence it can take anywhere from 1 to well, at 1/3 habs I think I had to try 10 times to get one world to be bright green for me. It's really all about chance so the narrower the habs the more tries it takes.
You Could just add another page to the game startup wizard and allow players to set limits. Using original stars as the low ends I think. Or whatever. A page with fleet limits and minefields and heck if you want. Just put a cap on the use of ships with OA's. Cause, let's face it, THAT's really what people are afraid of. Having an OA limit per player means that the CA can only do as much about terraforming as you want him to. Or you could just for that put a "No negative terraforming" check box and that too would do it (I think). Then it's a tool of peace! YIPPY! You can put all the little crazy settings you want as check boxes in the game startup wizard. That way, if you hate a setting, you don't have to suffer with it. Don't punish us all with a forced setup. Puting in those settings just like Stars anyway, "CUSTOMIZABILITY!"
Having said that I'll summerize. Just put all your little tweaks on a special new features page at the end of the game setup wizard. Have one for adjusting limitations. Heck you could adjust limitations for any component/hull you want, just have them in pop up windows and a number next to them. If you wanted to be completely detailed. I think most of the time you'd never want to touch that, but some special games might like removing this or that from the game. Or twistedly enough, allow one of those options to make or unmake MT items.. hehe... Like a special (MT?) stargate for HE.
[Updated on: Wed, 03 May 2006 02:24]
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Mod by PricklyPea
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Re: CA Balance
By: iztok on Sat, 14 January 2006 12:27
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Re: CA Balance
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Re: Mod by PricklyPea
By: Micha on Sun, 15 January 2006 05:34
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Re: Mod by PricklyPea
By: icebird on Sun, 15 January 2006 17:13
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Re: Mod by PricklyPea
By: Micha on Sun, 15 January 2006 17:26
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Mon, 16 January 2006 20:39
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Re: Mod by PricklyPea
By: icebird on Thu, 19 January 2006 17:21
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Re: Mod by PricklyPea
By: Tomasoid on Fri, 20 January 2006 08:02
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Mod partially complete
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Tue, 24 January 2006 14:14
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Re: Mod by PricklyPea
By: iztok on Tue, 24 January 2006 14:45
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Re: Mod by PricklyPea
By: iztok on Tue, 24 January 2006 14:43
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Wed, 25 January 2006 22:29
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Re: Mod by PricklyPea
By: multilis on Thu, 26 January 2006 01:56
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Tue, 02 May 2006 22:27
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Marduk on Wed, 03 May 2006 00:30
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Wed, 10 May 2006 01:04
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Coyote on Tue, 15 August 2006 22:02
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Re: Mod by PricklyPea
By: Ptolemy on Wed, 16 August 2006 00:24
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Re: Mod by PricklyPea
By: Coyote on Wed, 16 August 2006 21:22
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Re: Mod by PricklyPea
By: Ptolemy on Wed, 16 August 2006 23:48
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