Home » Stars! Clones, Extensions, Modding » VML lounge » Mod by PricklyPea
Re: Mod by PricklyPea |
Tue, 02 May 2006 21:35 |
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Why not just make a plain jane version of Stars with the infamous 8 bit limitations removed. More ship/starbase slots, more fleets, more mines fields, more... Space (x,y).. And more players if you'd like.
-Maybe a pick your HW name spot on the first page of RW (with a pull down, and maybe a 2nd choice option. And if both are taken just use random.)
-Just a question, but why are you against the MT?
-Why not make Genesis Device a terraforming device Have it cost something affordable like at 500 or something a colony might ACTUALLY be able to afford without being a very high end world?
-I always thought it'd be cool if wormholes could take players to other galaxies. (map to map transit) That plus the ability to add in extra players via merged mapping, (say, you can only get 17 players by spilling some players over from one map to another 16+1 or 8+9 or whatever.) Might be cool for a tourniment game, Pack up and move to a new battle field. Or have a face off between the actual races that won other games? (only real trouble I can think of is time [assuming all else coding and what not worlds out smoothly.] Temporal mechanics, heh, a fleet can leave and fight for 100 years, build an empire and return home the next year? That's a bit spooky. It'd really only work out best if the games genned at set rates or something like that. That'd fix it. Heh... But having a "Fast time" (5 turns per gen) dimention linked to a "True time" dimention (1 turn per gen), I think that'd be really cool!)
The first idea I think is a reasonable one, the second is, a maybe. As for the map2map suggestion, I have no idea how reasonable/plausable/practical that is. Still it's a thought on altering the 16 player limit so it's backwards compatable. (fight the REAL winner of another game. To connect two maps I think making a new kind of worm hole [change the color to green or blue or something not purple to be visually clear.] And edit the HST utility to have a "Connect maps" button with a browse and after have a "Connected map to:" and the other game name. You might be able to add this stuff in at the end of the .HST file [with other map name or something], just after worm hole locations [which is last in the HST organizational structure]. The new one wouldn't have an exit point on the map and would float around like all wormholes. You could call it intergalactic portal, or interdimentional portal or alternate reality portal or something. AR's gotta come from somewhere right? hehe.)
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Mod by PricklyPea
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Re: CA Balance
By: iztok on Sat, 14 January 2006 12:27
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Re: CA Balance
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Re: Mod by PricklyPea
By: Micha on Sun, 15 January 2006 05:34
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Re: Mod by PricklyPea
By: icebird on Sun, 15 January 2006 17:13
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Re: Mod by PricklyPea
By: Micha on Sun, 15 January 2006 17:26
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Mon, 16 January 2006 20:39
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Re: Mod by PricklyPea
By: icebird on Thu, 19 January 2006 17:21
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Re: Mod by PricklyPea
By: Tomasoid on Fri, 20 January 2006 08:02
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Mod partially complete
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Tue, 24 January 2006 14:14
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Re: Mod by PricklyPea
By: iztok on Tue, 24 January 2006 14:45
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Re: Mod by PricklyPea
By: iztok on Tue, 24 January 2006 14:43
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Wed, 25 January 2006 22:29
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Re: Mod by PricklyPea
By: multilis on Thu, 26 January 2006 01:56
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Tue, 02 May 2006 22:27
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Marduk on Wed, 03 May 2006 00:30
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Ptolemy on Wed, 10 May 2006 01:04
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Re: Mod by PricklyPea
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Re: Mod by PricklyPea
By: Coyote on Tue, 15 August 2006 22:02
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Re: Mod by PricklyPea
By: Ptolemy on Wed, 16 August 2006 00:24
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Re: Mod by PricklyPea
By: Coyote on Wed, 16 August 2006 21:22
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Re: Mod by PricklyPea
By: Ptolemy on Wed, 16 August 2006 23:48
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