Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Stars! Clones, Extensions, Modding » VML lounge » Mod by PricklyPea
Re: Mod by PricklyPea Tue, 02 May 2006 21:35 Go to previous messageGo to previous message
Captain Maim is currently offline Captain Maim

 
Lt. Junior Grade

Messages: 492
Registered: March 2003
Location: USA, Mesa, Arizona

Why not just make a plain jane version of Stars with the infamous 8 bit limitations removed. More ship/starbase slots, more fleets, more mines fields, more... Space (x,y).. And more players if you'd like.

-Maybe a pick your HW name spot on the first page of RW (with a pull down, and maybe a 2nd choice option. And if both are taken just use random.)

-Just a question, but why are you against the MT?
-Why not make Genesis Device a terraforming device Have it cost something affordable like at 500 or something a colony might ACTUALLY be able to afford without being a very high end world?

-I always thought it'd be cool if wormholes could take players to other galaxies. (map to map transit) That plus the ability to add in extra players via merged mapping, (say, you can only get 17 players by spilling some players over from one map to another 16+1 or 8+9 or whatever.) Might be cool for a tourniment game, Pack up and move to a new battle field. Or have a face off between the actual races that won other games? (only real trouble I can think of is time [assuming all else coding and what not worlds out smoothly.] Temporal mechanics, heh, a fleet can leave and fight for 100 years, build an empire and return home the next year? That's a bit spooky. It'd really only work out best if the games genned at set rates or something like that. That'd fix it. Heh... But having a "Fast time" (5 turns per gen) dimention linked to a "True time" dimention (1 turn per gen), I think that'd be really cool!)

Laughing The first idea I think is a reasonable one, the second is, a maybe. As for the map2map suggestion, I have no idea how reasonable/plausable/practical that is. Still it's a thought on altering the 16 player limit so it's backwards compatable. (fight the REAL winner of another game. To connect two maps I think making a new kind of worm hole [change the color to green or blue or something not purple to be visually clear.] And edit the HST utility to have a "Connect maps" button with a browse and after have a "Connected map to:" and the other game name. You might be able to add this stuff in at the end of the .HST file [with other map name or something], just after worm hole locations [which is last in the HST organizational structure]. The new one wouldn't have an exit point on the map and would float around like all wormholes. You could call it intergalactic portal, or interdimentional portal or alternate reality portal or something. AR's gotta come from somewhere right? hehe.)



Rule 1: "Pillage, THEN burn!"

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: crabby mod
Next Topic: New space dock design wanted
Goto Forum:
  


Current Time: Sun May 05 21:22:36 EDT 2024