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Re: Random thoughts on game generation times Mon, 09 January 2006 09:01 Go to previous messageGo to previous message
Bloodnok is currently offline Bloodnok

 
Crewman 3rd Class

Messages: 6
Registered: November 2005
IIRC last time I hosted a game, fixed time gens were a planned feature to be implemented soon, so I didn't realise there was a limit of one per calendar day...

16h over the weekend (using both 0000h and 2400h - crafty Smile ) is a good thought, but the middle generation does kinda line up with the middle of the night for Europe. Of course, 12h gens may need careful timing with other regions too...

Anyway, never mind about whether Autohost supports this or not for now - would any potential players even be interested? Or would a more conventional 24h per gen (then drop to the more weekend play permitting version of the 3 gen per week schedule when things get timeconsuming) be better?


[Updated on: Mon, 09 January 2006 09:02]

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