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Re: Medium Game for intermediates that are busy in real life Thu, 12 January 2006 14:39 Go to previous messageGo to previous message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Quote:

single skill...but I'll go out a limb, and say race design... situational awareness

(we likely will want this split to different thread after, I am splitting my responses to match)
Diplomacy, micromanagment, misleading the situational awareness of enemies, math of efficiencies (ship design, race management, war managment), lots of factors with different ones being key depending on game/player. You are often only as strong as the weakest link to your setup.

Diplomacy links closely with situational awareness of you and your enemies. An example from Transformers game, Ptolemy at other end of galaxy from early diplomacy realised I would be biggest threat if not stopped (situational awareness), so he actively worked to get others to gang up on me. But on downside, he was too agresssive over greens with one neighbour, looked like nicest good greens to another and as result became isolated target without a helper. (He fell quickly to a backstab but could have also fallen to a more open attack by his -f neighbour)

Situational awareness of others and micromanagement: Sotek tends to have good race designs/eccon work. He also is often bold in a good way. But during 2 games, he allowed his neighbours a good situational awareness/much notice of his first wave of attack. He also openly admits having difficulty with the micromanagment of getting around good minefield defence.

As humans, we learn, including how to improve our weakest links/skills.




[Updated on: Thu, 12 January 2006 14:55]

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