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Re: Medium Game for intermediates that are busy in real life Mon, 09 January 2006 08:36 Go to previous messageGo to previous message
Madman is currently offline Madman

 
Officer Cadet 1st Year

Messages: 228
Registered: November 2003
Location: New Zealand
Strannik wrote on Mon, 09 January 2006 15:58

if we get 2-3 advanced players and 6-9 players overall, then mb we could make up teams of, say, 1 expert and 1-2 intermediates.

Yes, that's a really good idea, but it's another game. I'm already stretching the setup of this one enough by keeping an option to play myself, and trying to allow advanced players.

quote

considering "no diplo, no allies, all enemy" setup for experts - imho it's difficult to enforce it... basicly, this will then end up in advanced players going after weaker neighbours as fast as possible to be able to deal with each other at the end. just my opinion though.


Not that difficult to enforce really, particularly if there's only one. Remember there is someone who can check turn files during the game if necessary, and if someone is offered diplomatic overtures, they can regard it as fairly likely that other people are getting similar offers, and blow the whistle.

Having said that, having a handicap at the start is kind of neater, as there's no rules to check then, and the player can just get on with doing their best (my game idea of 'Dissolution of Empire', which I'd still like to run some day is like that ... the Empire has lots of rules, the players have pretty much the usual Stars! ones).

quote:

imho, banning is also not a good option. there are not many games offered anymore. Sad


Agree absolutely - it is evil to block someone from participating in something just because it is slightly inconvenient to arrange.

Oh, and I'm learning lots that will make setting up my _next_ game a lot smoother.

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