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Re: Medium Game for intermediates that are busy in real life Sun, 08 January 2006 18:58 Go to previous messageGo to previous message
Madman is currently offline Madman

 
Officer Cadet 1st Year

Messages: 228
Registered: November 2003
Location: New Zealand

Allow advanced players?[ 9 votes ]
1. No - they will overwhelm us 0 / 0%
2. Yes - you learn more playing against better opponents 7 / 78%
3. Yes - but identified who they are, no diplomacy, attack all 0 / 0%
4. Yes - but RW points left over 1 / 11%
5. Yes - but with some specified suboptimal race setting 0 / 0%
6. Yes - any of the last three options 1 / 11%

multilis wrote on Mon, 09 January 2006 06:42

Then advanced player can manipulate with diplomacy, that includes fear/uncertainty that gets potential threats to fight each other or to delay their wars till bad timing.


OK, that's an interesting take on it - when I think advanced player, I think more of Stars! experience (all the counter-design stuff, when to micromanage, etc. - perhaps that's because my playing strength is econ) If someone is better at diplomacy as such, I'm inclined to let them got for it - that is a cross-game skill Smile

multilis wrote on Mon, 09 January 2006 06:42

IMO no diplomay/attack all at least for me may be less frustrating for others, I seem to have reputation as master of diplomacy, despite efforts to keep sides even.


A clarification here - by attack all, do you keep just that option in the battle settings, or that you don't play favorites attack on all sides more or less evenly (as you would against AIs)?

I've set up a poll to get some feedback on this - I will of course point out that I've got to make the final decision.

I'm kind of wishing now that I'd put Intermediate/Advanced in the game settings now, but that's not a change to make partway through.


[Updated on: Sun, 08 January 2006 19:13]

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