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Home » Stars! 2.6/7 » New Game Announcements » Medium Game for intermediates(or advanced) that are busy in real life
Re: Medium Game for intermediates that are busy in real life Sun, 08 January 2006 12:42 Go to previous messageGo to previous message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Quote:

I don't think that would be much consolation to the weaker player next door who got steamrolled, and couldn't even try to negotiate a way of staying alive


I'm having a little problem there. Sad I allow negotiations to keep them alive because I am stretched too thin to hold them after anyways and they get mad (want game over quicker)

Quote:

If I allowed advanced players, I'd rather they had a ton of points left over in the race wizard.


Then advanced player can manipulate with diplomacy, that includes fear/uncertainty that gets potential threats to fight each other or to delay their wars till bad timing.

I watched 2 players may send in their warships to attack a weak third without fear of the well armed SS on their backside, yet say not allied with that SS.

IMO no diplomay/attack all at least for me may be less frustrating for others, I seem to have reputation as master of diplomacy, despite efforts to keep sides even.







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