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Home » Stars! 2.6/7 » New Game Announcements » Andromeda Strained - Remapped Spiral Galaxy
Re: Andromeda Strained - Remapped Spiral Galaxy Mon, 05 December 2005 11:29 Go to previous messageGo to previous message
BackBlast is currently offline BackBlast

 
Officer Cadet 1st Year
Duel club Champion 2004
Duel Club Champion 2006

Messages: 215
Registered: February 2003
Location: A Rock
Quote:


The game will be played in a galaxy remapped to a spiral.



Does this have any issues such as player's HWs getting placed really close? What about IT and PP players and their 2nd worlds?

Quote:


Travel across the space between the arms will not be allowed except by gating. If you don't have a gate on the other side, you will need to fly along your arm to the core and then up the other arm.



I suspect that such restrictions will indicate that every race will be IT. With the 2nd world advantage in a 50 year starting gen (maybe in a 2nd arm?), and the no chaff rule which makes the gateable missle fleets that much more powerful. Or is this the intent? I'd say these advantages are more powerful than JOAT +NAS/OBRM.

Quote:


The Grol will be acting as a universal trading partner as well as a 'travel assistant'.



I don't think non-IT races can gate pop or cargo through Grol (I assume IT) gates, yet another blow to other races in using the pre-etablished gate network. The only available means of spreading to the other arms is the core or wormholes, where IT gets the arm edges as well.

Perhaps there should be a restriction on IT to make it worthwhile to choose another race? Say, no immunities? It makes a good 2nd world draw less likely and slows growth a bit.

Quote:


No player will be allowed more than a single ally and a single NAP.



What does this entail? One person with whom to tech trade with, use each other's gates, fight along side? Can you trade or do dealings with unaffiliated races?

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