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Re: AR designs - post your best here!! Tue, 11 October 2005 11:24 Go to previous messageGo to previous message
Robert is currently offline Robert

 
Lt. Junior Grade

Messages: 393
Registered: November 2002
Location: Dortmund, Germany

Well.....

AR does need ironium very much and it is easy to build "puser" that cost boranium only - for the boost it is not important which mineral was used...

You are right that AR is -f -m, but the terraforming for AR is important as it does not only increase the max-pop, in contrast to all other PRT it effects resources directly. I did some testbed for AR and found that AR profits most from UR...
(I used a one immune by the way, so early terraforming is more efficient than with 3 wide habs...)

Another point is that AR usually mines most at the homeworld and needs to distribute minerals from there. It is quite costly, but a minor point is that an AR can build ships, gate them and scrap them at the destination - nearly all of the mins are recovered and most of the resources if you dont send too much...
It is still expensive, but not as expensive as packets and much faster... depends on universe size ofc...

When I find the time I will compare AR terraforming with and without UR and see if the result is signifficant or not, ok???

You are more an AR expert than I am, and the hab settings are quite important...

Anyway... maybe I am wrong??? Maybe I am right...

With non AR I used UR quite a lot recently and I liked it very much...



2b v !2b -> ?

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