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Home » Primary Racial Traits » AR » Energy cheap or normal?
Energy cheap or normal? Mon, 15 August 2005 15:49 Go to previous message
iztok is currently offline iztok

 
Commander

Messages: 1206
Registered: April 2003
Location: Slovenia, Europe
Hi!
When testing an AR design I decided to save some points and buy energy normal. The race performance was only average. When I changed energy to cheap I got much more playable race.

Testbeds for both races were performed in the same tiny packed uni, with 2 breeders and 4 small greens in 162 LY, another 2 breeders and 3 greens within 3 years of travel. In testbeds I tried to simulate an "all AR" game, so I took some actions not needed for testbed (researching Jihads/BBs/better engines, producing more remote miners, "attacking" other player), and quit MM only in last 5 turns. I've also limited myself to closest 40 planets (to reflect expected number of planets), two greens outside the range were taken by "force" - I've sent two beta-torpedo DDs and yak FF with scanner along colonizers and freighters, and two med greens were not settled being "too far in neighbours space". The HW was deliberately iron-poor (MC 41), but has germ at 91. It helped quite some planets with providing germ for Ultras, and quite some planets helped the HW with sending back iron, when HW send them pop. Most greens also had good iron.

The first testbed with energy-normal race ended at 2450 pretty standardly: 19k res, all terra tech researched, some dozens of super-remote robots built, DeathStar 4 turns away. The race was ramping up was nothing shiny: UltraStation reached in 2432, terra-11 in energy in 2435, terra-15 in 2446. Instead of researching energy first to 10 or 16 for more res and better terra I went after weap - since those levels were much cheaper. It did take some levels in en (IIRC it was at 8 when reached con-12 and 12 at weap-16), but severe crowding Sad of breeders made researching US much higher priority. I need to mention that the iron and germ shortage was quite alleviated by a close red planet hit by a large meteor Smile , that brought about 800k of each mineral to the surface. A colony of 20k pop there also mined 20kt of iron and 30kt of germ per turn.

For the next test I decid
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