Re: VML-modfile: updated bug report and upcoming changes |
Wed, 29 January 2003 02:42 |
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Verker | | Master Chief Petty Officer VML mod guy | Messages: 99
Registered: January 2003 Location: Vienna, AUT | |
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Hetzer wrote on Tue, 28 January 2003 17:35 | Yes, but your mod doesn't allow cap missle ship attacks any more.
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Not true! Please read the helpfile.
You just need an unlimited shipyard (ultra station, deathstar) to mount cap missiles on ships. True, they are hard to move due to their weight / fuel consumption (use an engine with free warpspeed, hint hint), nearly impossible to gate, but that works both in defense and attack - just run a testbed!
Btw, I've updated my page to make it look a bit better, still provisional, but in order to let you see what's to come. Check it out.
Verker ||¬]
verker@home.antispam.pages.at remove the obvious for mailing me
download the latest version of my "missing link"-mod zip package
for use with Stars! 2.7j rc3 (english) from my provisional website http://members.chello.at/verker/VML-download.html
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