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Home » Primary Racial Traits » IS » IS pop -over pop planets, or build red planets?
Re: IS pop -over pop planets, or build red planets? Sat, 15 November 2008 02:52 Go to previous message
Marduk is currently offline Marduk

 
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Messages: 345
Registered: January 2003
Location: Dayton, OH
I started wondering why so many people use a privateer for maintaining overpop on a red world. It seems to me (now, and I wonder why I hadn't thought of this when I was playing an IS) that red worlds make excellent breeders with SFs. The overflow population from space accumulates on the planet, even if it doesn't contribute to anything it also doesn't die off at any significant rate. Just send some SFs buzzing around to collect up the excess population periodically, or put up a shipyard and have the red build its own SFs. If you are willing to micromanage the system pop (so at to limit unproductive deaths) it will breed even faster. You could do the same thing with large freighters, and start it up earlier (it is certainly easier to part with a LF of pop earlier), though with somewhat reduced effect since the annual losses are higher relative to the LF production.

Once you get a couple of these started, they can provide all the pop you need for lots more red worlds with minimal investment from your 'real' planets. Put up an orbital capable of building your favorite Love Boat design at each red, toss a few dozen or so in each queue, come back every three or four years to do some merging and a little pop lifting and before long every red system has a full-fledged orgy over it. In a decade the planet has more pop than the fleet. You can pull out however many orgy fleets you want, add some more Love Boats to the queues and replace the space-borne breeding population from the planets. The low death rate on even the worst red means you've got plenty of time to replace the ships.

It doesn't cost much to start up, you are paying the same amount of minerals and resources for the same number of orgy ships, but you don't have to worry so much about MM and the minerals and resources are coming from worlds that can't produce much anyway. Think of it as saving the MM effort of shipping those minerals out. Whenever a red does build up a significant amount of minerals, build more freighters to carry them somewhe
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