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Re: IS pop -over pop planets, or build red planets? Sun, 11 February 2007 11:35 Go to previous messageGo to previous message
velvetthroat57 is currently offline velvetthroat57

 
Master Chief Petty Officer

Messages: 111
Registered: June 2005
Ptolemy wrote on Mon, 22 January 2007 15:10

I did this in a game where my max resources on a red planet was around 300.


A red is basically a 5% world. If you had 300 resources on a 5% world, that would mean 6000 resources on a 100% world??!

I am curious what your race looked like to do this. HP factory settings while keeping 1/1000 pop efficiency is my guess but paying for that is rough. You either have a lot of reds or really low pop growth.

Quote:

Be sure to build the defenses on those reds.


You can only build 10 defenses and if someone is pop-dropping an IS red with 165k on the ground without the aid of bombers, they are insane. You will kill 300k (nonWM) even without the defenses and nobody other than IS can afford that. If they brought bombers, then the defenses won't do much.

I do agree that taking reds is the way to go. The main advantage is denying planets to your neighbors. Later you can trade some possibly for greens in their space and in the meantime they provide resources for research as well as minerals at little cost to the IS.

CAL

{mod edit: fixed quote}


[Updated on: Mon, 12 February 2007 03:56] by Moderator


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