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Home » Primary Racial Traits » IS » IS pop -over pop planets, or build red planets?
Re: IS pop -over pop planets, or build red planets? Wed, 08 June 2005 22:22 Go to previous messageGo to previous message
Raindancer is currently offline Raindancer

 
Officer Cadet 3rd Year

Messages: 261
Registered: February 2003
Location: Finger Lakes NY, USA

Okay, I can add a little more detail now, with actual results.

First... the game I was in was small, with restricted habs, so greens were very limited. The number of players was small, and due to other factors, I was not in a position to attack anyone yet.

I colonized a bunch of reds in well protected space. I did not want to use a superfreighter to supply pop, as I wanted the pop in space to repopulate the planets to the right level, without using any more pop than necessary, and I did not have massive amounts of Bor free to completely fill the SFs the rest of the way. So in theory the planet population would be stable at 165K, without MM every turn.

And since I was trying to keep my number of designs small, I used small freighters (actually freighter chaff) to hold the pop over these planets.

The cost to build a red:
1 colonizer, (plus old MFs and LFs that I was scrapping anyway)
up to 11 freighter chaff.
150000 pop (grows to 165000 in transit)
pop for freighter chaff based on the planet death rate. (to arrive the turn after colonizetion)

The worst planet had a death rate of 4.5%. That percentage of 165K is 7425 deaths. So 75K pop, in 11 small freighters. The rest filled with Bor.

The addition of the red planets increased my resources by about 30%. It took a few years, but the minerals used were also returned and more (minerals not measured). A few programmed Super Freighters picked up the minerals and dumped them on the biggest greens, reducing MM.

The one minor problem was that the pop in the freighters would grow (and overflow to the planets) before the deaths on the planets, so the actual amount that died on the reds was a slightly higher amount than I had originally calculated.

The biggest real cost for me was up to 225K pop for each of these red planets. This had a serious impact on the growth rate of my orgies.

There was also one turn where I wanted to push to a specific tech level, so I overpopped my HW. I go the tech I wanted but was VERY surprised to lose 30000
...

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