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Re: The War Monger Tue, 04 February 2003 07:38 Go to previous messageGo to previous message
overworked is currently offline overworked

 
Lt. Junior Grade

Messages: 403
Registered: November 2002
Location: Pittsburgh, PA

Robert wrote on Tue, 04 February 2003 07:06

2 things:

[snip]

a more important wm feature:
there is one trick i like to play against chaff:
use any/any/disengage for your missleboats. his chaff
makes 1 step forward, his other ships 2 or even 3 in the
first round, which means their ships are not protected
by chaff, but yours are.
can make a great difference in a battle.
against a warmonger this does not work, as wm-chaff moves
2 steps in the first turn, so protecting your expensive
ships (ok, not in case your beamers do 3 steps and the
opponent has range5 missles/torpedos)!



Ah yes, the fearsome WM "fast" chaff.

Wonderful until it meets the specialized chaff killer. A high-init fast beamer. Which rushes forward with it's "maximize damage" orders and gets in range of that fast chaff.......
in Round 1. And if its init is slightly better than your missile ships it annihilates most/all of that pretty chaff right before the missile salvo flies.

A counter-tactic exists for most tactics. And, in fact, "fast" chaff has liabilities.

- Kurt




Time flies like an arrow.
Fruit flies like a banana.
- Groucho Marx

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