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Home » Stars! Clones, Extensions, Modding » VML lounge » Albemuth Mod (Jan 2005 start)
Re: Viper mod Mon, 17 January 2005 23:43 Go to previous messageGo to previous message
Ptolemy is currently offline Ptolemy

 
Commander

Messages: 1008
Registered: September 2003
Location: Finland

Yes, I have seen the starbase changes. Making them harder to kill is one thing - along with that, they could use a little more firepower.

I have wanted to see the space dock with a little higher dock limit but, that was because I wanted to build some cruisers that were 204kt. All in all, I wouldn't want to see cruiser construction at space docks - doesn't seem logical. Space docks are designed for building small ships. Ideally, you should be able to build:

Scouts
Small freighters
Medium Freighters
Privateers (or whatever name we're going to give them)
IS Fuel transports
Destroyers
Frigates
Mini-bombers
mini-mine layers
midget miners (and maybe mini-miners)
mini colony ships
colony ships


Anythig else should just be too big for the dock. So, there are 2 ways to do this - make all the other hulls have a base kt size that puts them over space dock capacity once you add anything to them or reduce the kt of the hulls above and the dock limit so that only these ships will work.

If you go with option one then you need to increase the capacity of the 300/500 gate to probably a 450/500 gate to compensate for the additional hull weights. The 300/500 gate should be tweaked a little anyway to help compensate against the IT. Also, removing all /any distances is a good idea. Make the /any's /1600's or something.

Ptolemy






Though we often ask how and why, we must also do to get the answers to the questions.

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