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Re: What do players think? Sat, 12 February 2005 12:08 Go to previous message
boneandrew is currently offline boneandrew

 
Crewman 1st Class

Messages: 35
Registered: June 2003
Location: Detroit
Here's another variation of a solution:

Play continues until either all players concede victory or have otherwise dropped out. If everyone misses (x) amount of turns, the last race to submit a turn wins; if this is a tie, the last race to get killed wins.

No one will want to concede victory to someone they wiped out, and any protracted turn-generating marathon will eventually result in someone thinking, "this is boring, and I don't want to risk missing (x) turns in a row down the road due to a vacation or something. Let's make this interesting," and attack somehow.

Not a very nice way to set things up, but effective.

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