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Re: What do players think? Mon, 31 January 2005 12:23 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
I have found there only 3 types of stars! games that are interesting to play:
"last man standing",
"prearranged team" or
"all enemy" games.
Rest of the games i have found to be mostly boring. Mad

Do these settings mean no allies? Nope. None allies whatsoever you usually have only in "may not communicate" games. Finding and motivating allies is decent part of winning any of these game types i named. Running away with score from the start so you win solo without any allies is probably possible in total novice games, for rest of skill levels its quite hard these days when all the bits of race design and economy management are discussed and explained to death. Cool

If the player (or team) #1 is better in external relations than #3 or #4 ... well, its fault of #3 and #4, not his. If he is so good that he can exploit #2 as his loyal ally ... well, bow down to such diplo skill, guys, dont whine. Wink

Lets say that #2 does not ally with #1 and is better in finding allies than #1 then he will soon be #1 and his best ally will probably improve into top ranks as well. Is it any better scenario for you, #3 & #4, etc. down there? I see no big differences. Confused

Naming that #2 (who is loyal to #1) at the end as "biggest loser" does not certainly help you any, next time you meet in game its even harder to brainwash that #2 as your own kingmaker. When dust settles the "last man standing" game has only one winner. All the rest have something to learn from him. That #2 seemingly accepted it, so why dont you, guys? Razz

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