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Gateable overcloakers Mon, 06 December 2004 04:36 Go to previous message
Carn is currently offline Carn

 
Officer Cadet 4th Year

Messages: 284
Registered: May 2003
Any ideas how to design cost optimal overcloakers which are gateable?

Or is it more cost effective to build normal overcloakers and simple send more when gating?

And while it is not cost effective to put ultras on nubian war ships, when having heavy overcloakers, does this change in the case of having gateable overcloakers(more expensive to cloak x kt) in case of missle or torpedo ships(which weigh more and might suffer less from 3 ultras, since especially torpedos can do with 1 slot of comps and do not need that many deflectors)?


Carn

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