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Re: Gateable overcloakers Mon, 06 December 2004 16:38 Go to previous messageGo to previous message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Quote:

Why i need a gateable OVERCLOAKER in skirmish war? Usually few shadow shield frigates are cool enough there

Much depends on tactics, and situation.

Advantages of frigate: small and cheap.

Disadvantages: more minefield risk. Much less flexible (can't overcloak fuel supply, tiny strategic minelayers, scouting/sniping, small additional force such as flak that would turn tide of bigger battle). Easy to counter with light torp/missle ship.

Tactic teams based on gatable overcloakers vary in composition and job, keep enemy guessing.

Medium sized gatable cloaked tactical force may including 1 or 2 gatable overcloakers, several destroyers and/or 1 cruiser and/or fuel supply boosters and/or pen scan and/or light minelaying and/or small colonist transport. A total of perhaps 4-5 ships can easy risk minefields when juicy target is possible, and often split and hit several targets. (4-5 ships is similar to how minesweepers are grouped)

A snipe might mean a single destroyer goes after the target (at warp 10) while the other 3-4 ships conserve fuel and move in other direction. Even a single old 'scout killer' class x-ray laser man-jet unshielded destroyer can wipe out a fully loaded large frieghter with fast engines. The load means the freighter slows down to battle speed 1/2.

Quote:

Build some real ones for half money use leftover for real ships and overcloak most your forces


depends on objective. For cloaking thousands of kt of fleet, yes super overcloakers are cheaper (though harder to gate repeatedly).

For cloaking tiny single sniper, yes stick cloaks on sniper. Single torpedo escort can stop several of your snipers.

But for medium sized 300kt-600kt multipurpose tactic force able to split off single snipers/minesweepers and destroy lightly defended targets, the gatable cloaker is cost effective.

Use your heavy overcloaker in such a roll and:
a) jumpgate risk, heal between gatings.
b) it eats up fuel faster (lots of warp 9/10 far from refueling useful in sniping)

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[Updated on: Mon, 06 December 2004 16:45]

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