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Re: Gateable overcloakers Mon, 06 December 2004 12:11 Go to previous messageGo to previous message
multilis is currently offline multilis

 
Lt. Commander

Messages: 789
Registered: October 2003
Location: Edmonton, Canada
Quote:

building mass of gateable overcloakers will simly slow thwe military effort.

Depends on your goal and the map situation. Sniping and distraction can be very cost effective. Not every battlefield is only 100ly square.

To begin with you often can snipe a few transports of the enemy that are expanding in a direction he thought was safe.

Then the enemy comes up with some sort of counter design to you sniping teams which can be comical. He doesn't know the nature of your threat so he may misreact.

As well his friends are less likely to openly help him, when they fear your phantom menace may start targetting their unarmed shipping as well.

The enemy doesn't know who you may have secretly traded info or ships to in order for a little gate access on an unexpected front.

Quote:

Cloaks do defend nothing

I disagree. Not knowing where the defenders are makes the attacker uneasy. He may not attack when he could (fearing a cloaked defence that doesn't exist), or he may attack with insufficient forces. Defender does not cloak all his forces, just enough to keep attacker guessing.



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