Home » Stars! 2.6/7 » The Bar » XENOPHOBE - New Game
XENOPHOBE - New Game |
Sun, 05 December 2004 14:04 |
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The_Crowd | | Petty Officer 2nd Class | Messages: 55
Registered: September 2003 Location: Vancouver, WA. USA | |
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They are all freaks and abbherations. Not a single race in your universe is 'normal'. Strange and disgusting beings covered in crystalline skin, coated in slime or a myriad other grotesque traits that only prove to you and your people that somehow the universe has become infested with the lowest forms of vermin. What's worse is that they are spreading. If something isn't done soon, there won't be a clean planet left in the galaxy for your beautiful race to live on. Ohh it's true that some of these THINGS dwell on planets which are too hot or large for you, but vermin always adapt. They won't stay on those inhospitable planets for long. And they send out their disgusting offspring in vessels that are themselves perverse in form. Just having to view them on your scanners is enough to twist up your stomach.
Something must be done.
Your people are going hunting. Your plan is to exterminate one disgusting race at a time so that they don't reinfest any of the galaxy. And when that one is finally wiped out and the solar winds are a little cleaner, then you will target another and purge it from the universe as well. Eventually the stars will be freed of the horrid creatures plaguing it and your people can rest knowing that all of the planets in the universe will be as beautiful as your own home world....
Game Objective
To eliminate all of the other races one at a time.
Game Parameters and Rules:
All PRTs except CA are allowed for race design.
The game will be played on a Medium - Normal map with Distant starting positions. If we get less than 12 players, then it will be Medium - Sparse instead. Accelerated BBS play will be enabled.
Chaff is allowed, but the Split Fleet defense is not.
There will be NO ALLIANCES OR NAPS allowed!
Your objective is to destroy one race at a time until all of the others are vanquished, however this must be done in a specific order. The first race you encounter will be your first target and all other races must be dealt with in the order in which they are discovered. You may not attack any other race until your current target is completely vanquished (No worlds left). To 'encounter' is to discover an occupied world or see an enemy vessel on your scanners. This order must be followed regardless of who may be attacking you. You may defend yourself of course, but you may not attack another races' worlds or fleets unless the world is assaulted accidently (for example, they just pop-dropped the world you were about to attack and you were unaware of it) or if the fleet is within 100 LY of one of your occupied worlds and OBVIOUSLY heading towards it.
Although it spoils the element of surprise, there will be an attack order list maintained in the Host Notes section on autohost. To keep it current, every time a player encounters another for the first time, they will send a Stars! message with the player number of the spotted race to everyone. The host will collect that information and update the Host Notes area as needed. Obviously this will change as races are eliminated as well as discovered.
Race files are due on or before christmas day and should be sent to the email address posted below. The first turn will process January first. After that, turns will be generated at 0400 GMT sunday through thursday for the first 30 years and then we will review. First come, first served but preference will be given to players currently playing in 'The Core'.
Any skill level will be accepted but novice players should consider this game to be a 'learning opportunity' only!
The game will be played using the J patch and run on AutoHost.
Questions should be directed to me here or else to my email address. jaysmith@xprt.net
Thanks all!
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XENOPHOBE - New Game
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Re: XENOPHOBE - New Game
By: multilis on Sun, 05 December 2004 14:26
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Re: XENOPHOBE - New Game
By: pratap on Sun, 05 December 2004 18:15
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Re: XENOPHOBE - New Game
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Re: XENOPHOBE - New Game
By: sprocket on Sun, 05 December 2004 20:25
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Re: XENOPHOBE - New Game
By: Kotk on Sun, 05 December 2004 22:20
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Re: XENOPHOBE - New Game
By: sprocket on Sun, 05 December 2004 23:17
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Re: XENOPHOBE - New Game
By: multilis on Sun, 05 December 2004 23:43
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Re: XENOPHOBE - New Game
By: Kotk on Tue, 07 December 2004 15:50
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Re: XENOPHOBE - New Game
By: sprocket on Tue, 07 December 2004 17:31
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Re: XENOPHOBE - New Game
By: v-Skippy on Tue, 07 December 2004 17:49
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Re: XENOPHOBE - New Game
By: pratap on Tue, 07 December 2004 23:11
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Re: XENOPHOBE - New Game
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Re: XENOPHOBE - New Game
By: sprocket on Sun, 12 December 2004 16:09
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Re: XENOPHOBE - New Game
By: Kang on Thu, 16 December 2004 14:03
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Re: XENOPHOBE - New Game
By: Kang on Fri, 17 December 2004 09:00
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Re: XENOPHOBE - New Game
By: Kang on Mon, 20 December 2004 13:32
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Re: XENOPHOBE - New Game
By: Carn on Tue, 21 December 2004 03:14
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Re: XENOPHOBE - New Game
By: icebird on Tue, 21 December 2004 12:11
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Re: XENOPHOBE - New Game
By: Kang on Tue, 21 December 2004 12:58
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Re: XENOPHOBE - New Game
By: Kang on Tue, 21 December 2004 13:09
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Re: XENOPHOBE - New Game
By: Kang on Tue, 21 December 2004 13:40
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Re: XENOPHOBE - New Game
By: Kang on Mon, 27 December 2004 14:02
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Re: XENOPHOBE - New Game
By: sprocket on Sun, 19 December 2004 19:41
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Re: XENOPHOBE - New Game
By: Kang on Mon, 20 December 2004 13:42
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Re: XENOPHOBE - New Game
By: sprocket on Wed, 08 December 2004 21:02
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Re: XENOPHOBE - New Game
By: Sirak on Fri, 10 December 2004 03:20
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