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Home » Stars! Clones, Extensions, Modding » FreeStars » Race Wizard almost done (but not quite)
Re: Race Wizard almost done (but not quite) Thu, 06 September 2007 07:40 Go to previous messageGo to previous message
mazda is currently offline mazda

 
Lieutenant

Messages: 655
Registered: April 2003
Location: Reading, UK
BTW I did find an interesting cost in the RW code.

If
a) you have really expensive tech ( 0 or 0.5 cheap to use the usual notation )
AND
b) you have set the col/res divisor to less than the default 1000 (so more resources per colonist)
THEN
it costs you an additional 63 points (190 code points).

So it penalises you for trying to buy better resources by taking expensive tech.

Given that few people play a) and even fewer play b) then maybe there aren't any races out there that actually pay this cost.

M

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