Home World Forum
Stars! AutoHost web forums

Jump to Stars! AutoHost


 
 
Home » Primary Racial Traits » PP » PP Packet terraforming
Re: PP Packet terraforming - 10 rules Tue, 28 September 2004 13:34 Go to previous messageGo to previous message
Kotk

 
Commander

Messages: 1227
Registered: May 2003
9 freighters definitely cost less than two packets made to whipe a planet. These will save you farther than 128 ly. ~128 ly you got to have low populated and ready to repopulate. So one against PP should play like AR. AR is always ready to lift despite it takes lot more freighters to do so.

Packets dont destroy factories or mines. The real damage is packet terraforming. Wink

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon9.gif
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon14.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon5.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: PP Race idea - C&P'd from freestars thread
Next Topic: PP permaforming - something is wrong?
Goto Forum:
  


Current Time: Tue May 14 14:38:14 EDT 2024