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Re: 1WW CA Fri, 27 August 2004 05:01 Go to previous message
iztok is currently offline iztok

 
Commander

Messages: 1209
Registered: April 2003
Location: Slovenia, Europe
Hi!
I'm not an expert with a CA race ('ve only won two beginners/low intermediate games with it), but your race will have quite some problems at the start. Before I start dissecting your design here's what you should know: playing CA will make you at the same time the most loved and hated player of all other players in the game. Loved because you'll make your allies growing at almost the same speed as your race does, and hated by non-allies, because they'll just look you guys growing insanely fast and big. Quite often all neighbours ally against a CA to prevent that happen. So you'll have to decide if you want to be in such a game.

Let's have a look at your race.
Hooga wrote on Fri, 27 August 2004 04:00

CA
TT, OBRM, LSP, RS


The first question I'd like to ask you is about the number of planets per player, and expected distance to those planets. With your ultra narrow hab you should aim at lots of planets per player. Only this way there will be enough green planets for your race to stay competitive. But without IFE you'll not be able to GET those planets, as you'll be crawling around universe with warp 7 or 8 investing ALL your iron into PVTs with DLL-7, and still not be able to export all grown pop from your HW, while other players with FM will be grabbing all greens for them.

Quote:

1/93 19% growth

With TT-7 from start you have 1 green planet in 20. In a packed uni that means 0.33 green planet within one warp-9 jump, 1.3 greens within two and 3 within 3 jumps. Awfully low number if you ask me, and without FM engine you'll not be able to travel w-9 further then 1 jump. IMO your first goal is to widen the hab, and get IFE. Just 3 "clicks" in each will give you double initial greens - 1 in 12 from the start. That's playable with CA race. With lots of planets per player you'll aim at TT-30 for your race, so move all habs 30 clicks from the edge, and chose IFE for a LRT. Now I have to get you out of the -199 points hole.

Quote:

resources: 1/1000, 14/9/18 checked, mines 10/3/17

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