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Re: Calling for a vote Wed, 04 August 2004 22:00 Go to previous messageGo to previous message
SinicalIdealist is currently offline SinicalIdealist

 
Chief Warrant Officer 3

Messages: 184
Registered: October 2003
Location: North-left US

I'm okay with this. If I were to go back to maxing out production, I could probably produce 100 beamers/turn. More missile boats, but for fewer turns unless I ramped up miner production again.

You could come close to matching my fleet in those 3 turns, but I am still producing a bit under 100 ships/turn. I figured you had something over 200k resources.

I could probably strike out a few of your worlds before you could really hit me. That would slow you, and give me a chance to establish some bases elsewhere to make up for the backlash that you would unleash for the next 10 years, claiming up to 10 of my worlds over 15 years time. These losses would be offset by blob and bolarian worlds. They would likely offset their own losses, given natural progression of game, by canibalizing the Ancients and Vintili worlds.

After that period things would be highly equalized...big gray area. Still, this game has about twice as many planets/player on average overall...the amount of management required per turn is insane to really run the game. To really complete a turn, I would need something closer to a turn/week at this point. I've again burned myself out on stars! for the next year or so. This happens every 15 months. Smile

draw is fine.

g.e.



g.e.
====

"When the newspapers have been read, the TV sets shut off, the cars parked
in their various garages. Then, faintly, I hear voices from another star.
(I clocked it once, and the reception is best between 3:00 A.M. and 4:45
A.M.). Of course, I don't usually tell people this when they ask, "Say,
where do you get your ideas?" I just say I don't know. It's safer."
-P. K. Dick

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