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Home » Stars! 2.6/7 » The Bar » New game idea - The nuclear football game (Updated with poll)
Re: New game idea - The nuclear football game Fri, 09 July 2004 21:39 Go to previous messageGo to previous message
SnakeChomp is currently offline SnakeChomp

 
Petty Officer 1st Class

Messages: 61
Registered: April 2003
Location: Stamford, CT

Micha wrote on Fri, 09 July 2004 21:16

Only if the fleet in orbit didn't already destroy the base. Wink

What do you mean? The order of events page I copied into a text file from the stars village lists Production as step 20 and Fleet battles as step 25, with no mention of fleet battles before production at step 20. Packets launching are included in step 20.

In regards to terraforming. Every 100kt of minerals that strike the planet have a 50% chance of terraforming the target world by 1%, and (it appears) to have a 5% change of permaforming the world by 1%. The world is terraformed towards the launching races ideal value, disregarding the enemies hab settings. The type of mineral effects the range terraformed: Iron terraforms Grav, Bora terraforms Temp, Germ terraforms Rad. This would make it ideal to have thin hab ranges towards the extremes of the hab bars. Unless someone specifically designs their race to have close hab ranges to the overseer, deteraforming should be effective against all races in the game. The hab ranges of the overseer may have to be created after looking at the hab ranges of all races in the game to ensure that deteraforming will be effective.

There is good PP info in this post which is where I got mine.
http://library.southern.edu/sahforum/index.php?t=msg&th= 402&start=0&rid=230

Micha wrote on Fri, 09 July 2004 21:16

I thought the idea that a player would have uncontested control over the fleet? The moment he has that and is in range of a starbase (10ly?) he can give the launch order ...

The fleet that the nuclear football follows is a specially designed ship. If one player has this controller ship and the nuclear football fleet (biscuit and football) within 10 light years of a planet with a starbase, they have the capacity to launch a nuclear attack. But, if an enemy also has a controller ship within 10 light years of this same planet, control over the nuclear football fleet is contested, and the player owning the planet does not have the ability to launch an attack. "Controlling" a nuclear football implies you are the only race with a controller ship near the nuclear football fleet.

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