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Home » Stars! 2.6/7 » The Bar » New game idea - The nuclear football game (Updated with poll)
Re: New game idea - The nuclear football game Fri, 09 July 2004 21:16 Go to previous messageGo to previous message
Micha

 

Messages: 2342
Registered: November 2002
Location: Belgium GMT +1
SnakeChomp wrote on Sat, 10 July 2004 02:58

Besides, the order of events in a stars game allows production before fleet battles. Even if you have a first strike fleet in orbit around an overseer planet, the planet would be able to build a new starbase and launch a "nuclear missle" before the fleet in orbit could destroy the starbase.

Only if the fleet in orbit didn't already destroy the base. Wink

Quote:

A minor detail, would it be better for the player to email the overseer race notifying them of the targets they wish to strike, or sending an in game email. Using the in game option delays the strike by a year allowing the enemy another year to contest control for nuclear football fleets thereby preventing the nuclear launch from hapenning. Using in game email does not reflect the actual process of using the nuclear football and launching a nuclear attack, which takes only 5-10 minutes. I'm thinking email is the best option.

If a player makes a request through email you might not be online anymore before the gen to do so. He might be counting on it and have plans that would get ruined ...
For an ingame message you could say that the order is valid if the player indeed controlled the nuclear football in the turn he wrote the message, even if he is no longer in control the turn you receive the message. Or it might just as well require the second year of control.
Of course the situation might be different in the turn you receive the ingame message and the player might want to target a different planet, this would require email since an ingame message will come too late ...

It's up to you as the host to decide what you want ...

Quote:

Another minor detail: Should nuclear football fleets that have "just" arrived in orbit of a planet with a starbase be able to launch a nuclear attack immediately? Or should they forced to remain in orbit around the planet in uncontested control before being able to launch an attack?

I thought the idea that a player would have uncontested control over the fleet? The moment he has that and is in range of a starbase (10ly?) he can give the launch order ...

mch

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