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Re: AR vulnerability Tue, 22 June 2004 10:04 Go to previous messageGo to previous message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
ForceUser wrote on Tue, 22 June 2004 01:22

But my friend, I HAVE been attacked "Blitszcrig" style but He didn't come further than my second world.


Well, sure sounded like he was clueless. You don't follow cruisers with frigates. That's idiotic. Anyone who knows anything about an AR is going to realize that they will probably have a weap advantage. The best thing to do is wipe out a couple key worlds with the cruisers and follow up with BB's.

Once you breakthrough the limit of what the AR can build (mineral limits), plus SB, you win. Typically, the AR is going to have enough minerals to build really nasty SB's on most planets. So, you need to use a ship hull that can take some punishment. Frigates are basically chaff to a missile armed SB...

Quote:


...But still, a destroy all AR Immediately outlook on a game *might* get you more unfriedlys than anything else. Besides, not every AR Will backstab you if you ally with them. I for one will rather ally with an AR than destroy it.


Ah, well, I'd rather go down in flames doing things my own way, than playing it safe. I like diplomacy just fine, but in the end it *is* a war game. Smile

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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