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Home » Primary Racial Traits » AR » AR vulnerability
Re: AR vulnerability Mon, 21 June 2004 15:39 Go to previous messageGo to previous message
mlaub is currently offline mlaub

 
Lieutenant

Messages: 744
Registered: November 2003
Location: MN, USA
LEit wrote on Mon, 21 June 2004 12:10


Also, early on, AR tend to be have very limited minerals, which limits their ability to build a fleet.


Further, AR's are my preferred "expansion areas" because they can't build a war fleet AND huge mining fleets in the midgame. Therefore, whatever planets they have will usually have the mineral conc intact. This is a boon, as I usually will take a 11-13 eff on my HG's.

I do my best to totally eliminate all AR's, as if the game drags on, the AR always has the advantage. Even if I think I could get a solid alliance, I'd rather kill them. I prefer not to chance it. I'll even go through wormholes to attack and weaken them, if not kill them, just so others will finish them off.

If you don't like that attitude...don't play an AR... Wink

-Matt



Global Warming - A climatic change eagerly awaited by most Minnesotans.

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