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Home » Primary Racial Traits » AR » Start colonization help
Re: Start colonization help Tue, 18 May 2004 14:06 Go to previous messageGo to previous message
Carn is currently offline Carn

 
Officer Cadet 4th Year

Messages: 284
Registered: May 2003
Starter colonies pay off very fast in resources, there it takes only travel time + 2-5 turns to get back resources, mins take, longer are conc dependant and need to be picked up.
So if a starter colony survives 8 turns and a freighter can visit planet you won something - if those resouces went to research, another reason, why i had idea not to terraform early.
And also lots of starter colony reduce loses in case of attacks, because first better your warned by losing 4000 pop than 100000 and second enemy will hopefully waste some time shooting down unimportant starters - long enough for prepairing defense on important worlds.
And first attacks normally do not happen before 2415, so it does not hurt early on to leave starters at 2200 pop.

Carn

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