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Re: Start colonization help Mon, 17 May 2004 07:08 Go to previous messageGo to previous message
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Officer Cadet 4th Year

Messages: 284
Registered: May 2003
Dogthinkers wrote on Mon, 17 May 2004 09:12


Terraforming: Nice point about drawing the cost comparison between terraforming and research. However please don't forget that when you terraform you are increasing your PGR as well as produced resources, so I would continue to terraform 60%+ planets. (Related to this: a nice 'trick' with terraforming is to have at least one narrow hab (while keeping planet count equal) as this exagerates the impact of early terraforming.)


I suggested not to terraform 60%+ worlds very early and meant with very early before turn 20. The later the game, the higher your en level and the better effiency of terraforming(depending on TT and immunities and hab width and actual planet values, e.g. the well known -1%(85%) planet shouls be terraformed asap), the earlier you should terraform all planets. But the main example i had in mind are the first colonized worlds, you can get before you have en6+, for those worlds its normally better to do research, than terraforming. Certainly above en10 terraforming is always better.

Dogthinkers wrote on Mon, 17 May 2004 09:12




Population balancing: You don't need any more freighters to send your population to 2 worlds than it does to send them to 1. I'm not suggesting sending near empty freighters all over the place, I'm just recommending you choose a healthy variety of destinations Smile


If you use MFs or Privs yes, but not if you use LFs. LF might take population growth of 2-3 years. Keeping pop at optimal values for growth requires picking up colonist every year, that does not change number of neccesary MFs, but rougly double number of LFs, which would make using LFs useless, until Ultras. So by taking colonist up only every 2 or 3 turns, you need 1 LF instead of the 4-6 MFs, you would use when you want to get optimal growth. That saves resources+ mins and costs growth + resource production. Depends on race design and highly on HW mins which is more optimal, if HW mins are not enough to produce MFs + colony ships(happens often to me, even with
...

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